Backup and Restore ================== Charon can create a full snapshot of a game data file and restore it later. Backups capture the complete state of the database — all documents, schemas, project settings, and metadata — in a single portable file. .. contents:: On this page :local: :depth: 2 ---- Creating a Backup ----------------- .. code-block:: bash # Local file charon DATA BACKUP --dataBase gamedata.json --output backup.msgpack # Remote project charon DATA BACKUP \ --dataBase "https://charon.live/view/data/MyGame/develop/" \ --output backup.msgpack \ --credentials "$CHARON_API_KEY" The output is a file containing the complete game data in JSON format. What is included ^^^^^^^^^^^^^^^^ - All document collections (user data, schema definitions, project settings). - ``ToolsVersion``, ``RevisionHash``, and ``ChangeNumber`` file-level fields. What is **not** included ^^^^^^^^^^^^^^^^^^^^^^^^ - User accounts, API keys, and access control settings (server edition — managed separately). - Binary resource files (images, audio) attached to documents via Asset Path properties. ---- Restoring from a Backup ------------------------ .. code-block:: bash # Local file charon DATA RESTORE --dataBase gamedata.json --input backup.msgpack # Remote project charon DATA RESTORE \ --dataBase "https://charon.live/view/data/MyGame/develop/" \ --input backup.msgpack \ --credentials "$CHARON_API_KEY" .. warning:: ``DATA RESTORE`` **replaces all content** in the target database. The operation is not incremental — the entire existing state is overwritten. Confirm you are targeting the correct database before running. ---- Backup vs Export ---------------- Choose the right tool for the job: +---------------------------+-------------------------------------+--------------------------------------------+ | | ``DATA BACKUP`` | ``DATA EXPORT`` | +===========================+=====================================+============================================+ | **Purpose** | Full snapshot for disaster recovery | Filtered slice for runtime or tooling | +---------------------------+-------------------------------------+--------------------------------------------+ | **Format** | JSON / MEssagePack | JSON / BSON / MessagePack / XLSX | +---------------------------+-------------------------------------+--------------------------------------------+ | **Includes schemas** | Always | Optional (``--schemas Schema``) | +---------------------------+-------------------------------------+--------------------------------------------+ | **Strips unused data** | No | Yes — ``--mode publication`` strips unused | | | | docs and languages | +---------------------------+-------------------------------------+--------------------------------------------+ | **Restorable** | Yes, via ``DATA RESTORE`` | Partially — via ``DATA IMPORT`` | +---------------------------+-------------------------------------+--------------------------------------------+ Use **Backup** when you need a full, restorable point-in-time snapshot. Use **Export** when preparing data for the game runtime or for external tools. ---- Scheduled Automated Backups ----------------------------- .. tab-set:: .. tab-item:: Linux / macOS (cron) .. code-block:: bash # Daily at 02:00 0 2 * * * charon DATA BACKUP \ --dataBase /var/game/gamedata.json \ --output /backups/gamedata_$(date +\%Y\%m\%d).msgpack .. tab-item:: GitHub Actions .. code-block:: yaml - name: Backup game data run: | charon DATA BACKUP \ --dataBase "${{ secrets.CHARON_DB_URL }}" \ --output backups/gamedata_${{ github.run_id }}.msgpack \ --credentials "${{ secrets.CHARON_API_KEY }}" - name: Upload artifact uses: actions/upload-artifact@v4 with: name: gamedata-backup path: backups/ ---- Pre-Publish Safety Snapshot ----------------------------- Take a backup immediately before publishing so that a known-good restore point exists: .. code-block:: bash # 1. Snapshot charon DATA BACKUP --dataBase gamedata.json --output pre_publish_backup.msgpack # 2. Validate charon DATA VALIDATE --dataBase gamedata.json \ --validationOptions checkRequirements checkReferences --output err # 3. Publish charon DATA EXPORT --dataBase gamedata.json \ --mode publication --output StreamingAssets/gamedata.json --outputFormat json See also -------- - :doc:`DATA BACKUP Command ` - :doc:`DATA RESTORE Command ` - :doc:`Importing and Exporting Data ` - :doc:`Publishing Game Data <../gamedata/publication>` - :doc:`CI/CD Integration ` - :doc:`Patch and Diff Workflow `