CI/CD Integration ================= Charon's CLI supports full automation of game data workflows — validation, export, translation, code generation, and backup — making it straightforward to integrate into any continuous integration or deployment pipeline. .. contents:: On this page :local: :depth: 2 ---- Installation in CI ------------------ Install the ``dotnet-charon`` tool as part of your pipeline setup step. The tool requires the .NET 8 (or later) runtime to be present. .. tab-set:: .. tab-item:: GitHub Actions .. code-block:: yaml - name: Setup .NET uses: actions/setup-dotnet@v4 with: dotnet-version: '8.x' - name: Install Charon run: dotnet tool install -g dotnet-charon .. tab-item:: GitLab CI .. code-block:: yaml before_script: - apt-get install -y dotnet-sdk-8.0 - dotnet tool install -g dotnet-charon - export PATH="$PATH:$HOME/.dotnet/tools" .. tab-item:: Shell script (any runner) .. code-block:: bash dotnet tool install -g dotnet-charon export PATH="$PATH:$HOME/.dotnet/tools" charon VERSION ---- Authentication -------------- Provide the API key for remote data sources via the ``CHARON_API_KEY`` environment variable. Store it as a CI secret; never hard-code it in pipeline files. .. code-block:: yaml # GitHub Actions — secrets.CHARON_API_KEY defined in repository settings env: CHARON_API_KEY: ${{ secrets.CHARON_API_KEY }} .. code-block:: bash # Shell — set before running any charon command export CHARON_API_KEY="your-api-key-here" charon DATA EXPORT --dataBase "https://charon.live/view/data/MyGame/main/" ... Alternatively, pass credentials explicitly with ``--credentials``. The environment variable takes precedence when both are supplied. ---- Exit Codes ---------- Charon exits with ``0`` on success. It exits with ``1`` or any positive code in these cases: - A fatal error occurred (bad parameters, file not found, network failure). - ``DATA VALIDATE`` produced errors **and** ``--output`` was set to ``err``. All other cases — including a validation report that contains errors written to a file — exit with ``0``. Design your pipeline steps accordingly. ---- Common Pipeline Recipes ----------------------- Validate on every pull request ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. code-block:: yaml # .github/workflows/validate.yml name: Validate game data on: [pull_request] jobs: validate: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - uses: actions/setup-dotnet@v4 with: { dotnet-version: '8.x' } - run: dotnet tool install -g dotnet-charon - name: Validate integrity run: | charon DATA VALIDATE \ --dataBase gamedata.json \ --validationOptions checkRequirements checkReferences checkFormat \ --output err # Exits 1 and fails the workflow if errors are found Export and publish on tag ^^^^^^^^^^^^^^^^^^^^^^^^^^ .. code-block:: yaml # .github/workflows/publish.yml name: Publish game data on: push: tags: ['v*'] jobs: publish: runs-on: ubuntu-latest env: CHARON_API_KEY: ${{ secrets.CHARON_API_KEY }} steps: - uses: actions/checkout@v4 - uses: actions/setup-dotnet@v4 with: { dotnet-version: '8.x' } - run: dotnet tool install -g dotnet-charon - name: Backup before publish run: | charon DATA BACKUP \ --dataBase "https://charon.live/view/data/MyGame/main/" \ --output backup_${{ github.ref_name }}.zip - name: Validate run: | charon DATA VALIDATE \ --dataBase "https://charon.live/view/data/MyGame/main/" \ --validationOptions checkRequirements checkReferences \ --output err - name: Export published data (JSON) run: | charon DATA EXPORT \ --dataBase "https://charon.live/view/data/MyGame/main/" \ --mode publication \ --output StreamingAssets/gamedata.json \ --outputFormat json - name: Generate C# source code run: | charon GENERATE CSHARPCODE \ --dataBase "https://charon.live/view/data/MyGame/main/" \ --namespace MyGame.Parameters \ --outputDirectory Assets/Scripts/Generated \ --clearOutputDirectory - name: Commit generated files run: | git config user.name "CI Bot" git config user.email "ci@example.com" git add Assets/Scripts/Generated StreamingAssets/gamedata.json git commit -m "chore: regenerate game data for ${{ github.ref_name }}" git push Apply a patch on merge ^^^^^^^^^^^^^^^^^^^^^^^ .. code-block:: bash # In a merge script or CI job charon DATA APPLYPATCH \ --dataBase gamedata.json \ --input feature_changes.patch.json \ --validationOptions repair checkRequirements checkReferences charon DATA VALIDATE \ --dataBase gamedata.json \ --validationOptions checkRequirements checkReferences checkFormat \ --output err # Fail CI if post-merge data is invalid Export translation files for a localization vendor ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. code-block:: bash for lang in de fr ja ko; do charon DATA I18N EXPORT \ --dataBase gamedata.json \ --sourceLanguage en \ --targetLanguage "$lang" \ --output "translations/en_${lang}.xliff" \ --outputFormat xliff done Import translated files from a vendor ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. code-block:: bash for file in translations/en_*.xliff; do charon DATA I18N IMPORT \ --dataBase gamedata.json \ --input "$file" \ --dryRun # Preview first charon DATA I18N IMPORT \ --dataBase gamedata.json \ --input "$file" done ---- Recommended Pipeline Structure ------------------------------- .. code-block:: [PR open] └─ DATA VALIDATE (checkRequirements + checkReferences + checkFormat → err) [Merge to main] └─ DATA BACKUP └─ DATA VALIDATE (as above) └─ GENERATE CODE --clearOutputDirectory └─ commit generated files [Release tag] └─ DATA BACKUP (tagged archive) └─ DATA EXPORT --mode publication └─ upload to CDN / game build See also -------- - :doc:`Command Line Interface ` - :doc:`Validation ` - :doc:`Backup and Restore ` - :doc:`Patch and Diff Workflow ` - :doc:`Internationalization ` - :doc:`Universal Parameters ` - :doc:`URL-based I/O `