Initialize Game Data

Initializes an empty or missing file with initial data. Path to game data should be local file system’s file.

Command

# full path (windows)
dnx dotnet-charon -- INIT "c:\my app\gamedata.gdjs"

# full path (linux)
dnx dotnet-charon -- INIT "/var/mygame/gamedata.json"

# relative path
dnx dotnet-charon -- INIT mygame/gamedata.json

Note

The parent directory must already exist - INIT creates the file, not the folders leading to it.

Parameters

--fileName

Absolute or relative path to game data file. The directory must already exist. Use quotation marks if your path contains spaces.

# local file
--fileName "c:\my app\gamedata.json"

See also